To make jump, a ship must have both Heisson Shield Drive (HSD) and jump drive.
HSD propels the ship through normal space while jump drive teleports the ship across interstellar distances.
To make jump, the ship must attain required HSD speed and set interstellar destination coordinates within that HSD jump range.
The higher the HSD entry speed the farther the jump.
Activating jump drive drops the ship out of the real into jumpspace.
6 hours later, the ship exits jumpspace dispersed around the destination coordinates.
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