The Dragonstar Lance provides 'porting coordinates within Lance “range”.
Lance penetration is limited by intervening matter including atmosphere.
This constrains 'porting “depth” unless supported by a Shard.
The Shard is a hollow dodecahedron with circular hole centered on each face (4 cm face-to-face and 66 grams).
The same material as the dragonstar chamber, shards “bud” within the chamber over time.
Slow growth limits their number.
A Shard and Dragonstar Chamber become entangled on the 'port down.
This secures a Shard-to-Lance link that is unrestricted by intervening matter.
A Ground team carrying a Shard allows the Lance to image an area around the Shard.
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